Wanderer's Trail: Difference between revisions
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{{Place|Wanderertrail.jpg|Wanderer's Trail|[[Eastern Kingdoms]]|Cliff|Unknown|(none)|[[Session 39]]}} | {{Place|Wanderertrail.jpg|Wanderer's Trail|[[Eastern Kingdoms]]|Cliff|Unknown|(none)|[[Session 39]]}} | ||
A long cliff-side traversible road coming out of the [[Basalt Dominion]] and well into [[Oblimora]], passing through [[Pointbreak]] and [[Diremound]] before joining with the northern-most region where the | A long cliff-side traversible road coming out of the [[Basalt Dominion]] and well into [[Oblimora]], passing through [[Pointbreak]] and [[Diremound]] before joining with the northern-most region where the capital of [[Elkenveil]] stands. | ||
==Previously in...== | ==Previously in...== |
Revision as of 17:34, 25 September 2024
Wanderer's Trail
Region | Eastern Kingdoms |
Type | Cliff |
Population | Unknown |
Leader
(none)
First visit in...
A long cliff-side traversible road coming out of the Basalt Dominion and well into Oblimora, passing through Pointbreak and Diremound before joining with the northern-most region where the capital of Elkenveil stands.
Previously in...
Session 39 | The Four Feathers fall into this region after a succesful escape from the Scarlet Vault. |
Notable locations
Check Point
A militairy encampment set up by the Basalt Dominion in an attempt to create a barrier between the two regions of the Dominion and Oblimora. It's primary function is a forward operation base from which troops of the Dominion and her allied factions could be directed. In addition, refugees from the northern region could pass through here into safety.
Point Break
An old lighthouse operated by members of the Elderwalk. The lighthouse keeps a magical flame ablaze for centuries, coined the Flame of Hope.