Siren Woods: Difference between revisions
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===Lavarr's Residence=== | ===Lavarr's Residence=== | ||
At the outer edge of the forest, a cozy home resides that is home to a lumberjack, Lavarr, and his son Jules. | At the outer edge of the forest, a cozy home resides that is home to a lumberjack, Lavarr, and his son Jules. | ||
===Moving Lake=== | |||
A known but unexplained part of the forest appears to change locations unseen. This location is characterized by a small pond of undeep and clear water. The water appears to have a charming effect on whoever it touches. | |||
===Goblin's Hideout=== | ===Goblin's Hideout=== | ||
Line 15: | Line 18: | ||
===Hunter's Pass=== | ===Hunter's Pass=== | ||
A region of the forest located in the far end area bordering the [[White Mountains]]. The region is split off from the rest by a ravine, letting the Hunter's Pass area rise several meters above. | A region of the forest located in the far end area bordering the [[White Mountains]]. The region is split off from the rest by a ravine, letting the Hunter's Pass area rise several meters above. | ||
==Trivia== | ==Trivia== |
Latest revision as of 00:16, 27 May 2022
Region | Redfox Fields, Eastern Kingdoms |
Type | Forest |
Population | At least 2 |
A large forest at the borders of the Basalt Dominion, dividing the peaceful Redfox Fields from the treacherous White Mountains and leaves a single passage towards the northern regions of the continent.
Previously in...
Session 22 | The Four Feathers arrive here in their persuit of Weylin, and find a cabin owned by a lumberjack, Lavarr, and his son Jules. |
Notable locations
Lavarr's Residence
At the outer edge of the forest, a cozy home resides that is home to a lumberjack, Lavarr, and his son Jules.
Moving Lake
A known but unexplained part of the forest appears to change locations unseen. This location is characterized by a small pond of undeep and clear water. The water appears to have a charming effect on whoever it touches.
Goblin's Hideout
While uncharted, it is known a large goblin community resides somewhere in the forest.
Hunter's Pass
A region of the forest located in the far end area bordering the White Mountains. The region is split off from the rest by a ravine, letting the Hunter's Pass area rise several meters above.
Trivia
- Inhabited by one or more goblin tribes. In Session 19, it was revealed the goblins have retreated from aggressive behaviors.
- The Getaways are paid to protect Greenmill from attacks that originate from this forest.
- Ghostly figures roam the forest.
- A spooky children's tale originated from the elders at Elderwalk portraying the forest as a protected region controlled by a witch who seeks Aarakocra bones (especially younglings) to prepare her spells.
- A spooky tale originated from an unknown druid's tribe portraying the forest as part of a mountain witch's domain.